
Violet
- The Violet positions represent Home positions available to players.
No two players may have the same Home. The small black triangular area,
next to the Violet position you choose for your Home, is your Stash (storage
area for rings). At the start of a game, your Stash will contain one of
the six rings that all players will be fighting for. You may place your
ring over your token and carry it with you when you leave Home with your
first die roll or you may leave it at Home. Though you are permitted to
store one ring in Stash during a game, all other rings that you possess
must be carried on your player token. If, however, you need to temporarily
or permanently leave the game, you must place your token, bearing all
rings possessed, in your Stash. Any player who, as a result of a die roll,
lands on a Violet Home position that has a ring or rings in its Stash
may take one - so it pays to hurry back to the game. If the rings have
not all been stolen when you return to the game, you may retrieve your
token and rejoin play when it is your next turn at rolling the die, moving
again from your Home position.
Yellow
and Green - It is by landing on a Yellow or Green position as a
result of a die roll that you gain more power during a game. Whenever
you land on a Yellow or Green position, you alone take one card from the
top of the central deck and add it to your existing hand of power cards
that you hold concealed from all other players. No card is gained when
you land on other colours.
Red
- The Red positions are potential Conflict positions. Whenever two players
come to occupy Red positions that lie directly opposite each other across
the centre of the arena, Conflict may occur. This Conflict arrangement
of players on opposing Red positions may arise through rolling the die
or players may Powerplay to organise it.
Blue
- The Blue positions either side of the Violet Home positions are simple
pathways which have no special significance - apart from the fact that
it can cause you some concern as other players move around the arena landing
on Yellow and Green positions collecting powers and you keep landing on
Blue positions which don't offer you any extra power.
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