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The Wizard's Crystal
A True Colours Game
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The
Cards and their Powers |
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Conflict Cards - Weapons and Shields
Conflict cards are used by players on opposing
Red positions. Failure to play a colour-matching Shield card or a Void
card during Conflict results in the loss of One ring to the opponent who
played the unchallenged Weapon Conflict Card.
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Levitate Card - To Nearest Red
This card will allow its player to move any player token from its current
position to its nearest Red position (if unoccupied).
Note:
A player on a Violet position can be moved to either of two
Red Conflict positions.
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Flight Card
- Red to Red
This card allows its player to move any player
token from one Red position to any other unoccupied Red position. It’s
primary use is to reorganise players into potential Conflict configurations.
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Teleport Card - Violet to Violet
This card allows its player to move any player token
from one Violet position to any other unoccupied Violet position.
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Void Card
- Cancel Last Card
This card cancels the last power card played. It effectively voids the
very last card played and action proceeds as if that card had not been
played.
* Note: A Void card may be cancelled by another
Void card.
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